<?xml version="1.0" encoding="UTF-8"?>
<VASSAL.launch.BasicModule VassalVersion="3.1.19" description="" name="赤い夕陽のナポレオン" nextPieceSlotId="140" version="1.2.2">
    <VASSAL.build.module.BasicCommandEncoder/>
    <VASSAL.build.module.Documentation>
        <VASSAL.build.module.documentation.AboutScreen fileName="/images/Splash.png" title="モジュールについて"/>
        <VASSAL.build.module.documentation.HelpFile fileName="/help/Intro.html" fileType="resource" title="速習ガイド"/>
    </VASSAL.build.module.Documentation>
    <VASSAL.build.module.PlayerRoster buttonText="引退" buttonToolTip="他のプレーヤーがこのゲーム内でのあなたの陣営を引き継ぐことを許可する">
        <entry>フランス軍</entry>
        <entry>連合軍</entry>
    </VASSAL.build.module.PlayerRoster>
    <VASSAL.build.module.GlobalOptions autoReport="Never" centerOnMove="Always" nonOwnerUnmaskable="Never" playerIdFormat="$playerName$" promptString="Opponents can unmask my pieces">
        <option name="stepIcon">/images/StepForward16.gif</option>
        <option name="undoIcon">/images/Undo16.gif</option>
        <option name="stepHotKey">34,0</option>
        <option name="serverControlsIcon">/images/connect.gif</option>
        <option name="serverControlsHotKey">83,520</option>
    </VASSAL.build.module.GlobalOptions>
    <VASSAL.build.module.Map allowMultiple="false" backgroundcolor="255,255,255" buttonName="Map" changeFormat="$message$" color="0,0,0" createFormat="$pieceName$ created in $location$" edgeHeight="0" edgeWidth="0" hotkey="" icon="" launch="false" mapName="Main Map" markMoved="Always" markUnmovedIcon="/images/unmoved.gif" markUnmovedText="" markUnmovedTooltip="このマップ上のすべての駒を未移動にする" moveKey="" moveToFormat="$pieceName$ moves $previousLocation$ -&gt; $location$ *" moveWithinFormat="$pieceName$ moves $previousLocation$ -&gt; $location$ *" thickness="3">
        <VASSAL.build.module.map.BoardPicker addColumnText="列を追加" addRowText="行を追加" boardPrompt="ボードを選択" slotHeight="125" slotScale="0.2" slotWidth="350" title="ボードを選んで下さい">
            <VASSAL.build.module.map.boardPicker.Board image="napoleon_map30.jpg" name="map1" reversible="false">
                <VASSAL.build.module.map.boardPicker.board.ZonedGrid>
                    <VASSAL.build.module.map.boardPicker.board.mapgrid.ZonedGridHighlighter/>
                    <VASSAL.build.module.map.boardPicker.board.HexGrid cornersLegal="false" dotsVisible="false" dx="52.225625842204025" dy="59.89999999999994" edgesLegal="false" sideways="false" visible="false" x0="1" y0="9"/>
                    <VASSAL.build.module.map.boardPicker.board.mapgrid.Zone highlightProperty="" locationFormat="$name$" name="turn_truck" path="1453,17;1907,17;1907,132;1453,132" useHighlight="false" useParentGrid="false">
                        <VASSAL.build.module.map.boardPicker.board.SquareGrid cornersLegal="false" dotsVisible="false" dx="73.49999999999969" dy="69.09999999999994" edgesLegal="false" range="Metric" visible="false" x0="24" y0="24"/>
                    </VASSAL.build.module.map.boardPicker.board.mapgrid.Zone>
                    <VASSAL.build.module.map.boardPicker.board.mapgrid.Zone highlightProperty="" locationFormat="$name$" name="action_truck" path="1981,138;1451,138;1451,248;1981,248" useHighlight="false" useParentGrid="false">
                        <VASSAL.build.module.map.boardPicker.board.SquareGrid cornersLegal="false" dotsVisible="false" dx="71.19999999999982" dy="59.40000000000016" edgesLegal="false" range="Metric" visible="false" x0="6" y0="24"/>
                    </VASSAL.build.module.map.boardPicker.board.mapgrid.Zone>
                    <VASSAL.build.module.map.boardPicker.board.mapgrid.Zone highlightProperty="" locationFormat="$name$" name="city_occu_truck" path="112,1385;578,1385;578,1470;112,1470" useHighlight="false" useParentGrid="false">
                        <VASSAL.build.module.map.boardPicker.board.SquareGrid cornersLegal="false" dotsVisible="false" dx="46.199999999999974" dy="48.2" edgesLegal="false" range="Metric" visible="false" x0="14" y0="32"/>
                    </VASSAL.build.module.map.boardPicker.board.mapgrid.Zone>
                </VASSAL.build.module.map.boardPicker.board.ZonedGrid>
            </VASSAL.build.module.map.boardPicker.Board>
        </VASSAL.build.module.map.BoardPicker>
        <VASSAL.build.module.map.StackMetrics bottom="40,0" disabled="false" down="37,0" exSepX="6" exSepY="18" top="38,0" unexSepX="2" unexSepY="4" up="39,0"/>
        <VASSAL.build.module.map.ForwardToKeyBuffer/>
        <VASSAL.build.module.map.Scroller/>
        <VASSAL.build.module.map.ForwardToChatter/>
        <VASSAL.build.module.map.MenuDisplayer/>
        <VASSAL.build.module.map.MapCenterer/>
        <VASSAL.build.module.map.StackExpander/>
        <VASSAL.build.module.map.PieceMover/>
        <VASSAL.build.module.map.KeyBufferer/>
        <VASSAL.build.module.map.ImageSaver buttonText="" hotkey="" icon="/images/camera.gif" tooltip="Save Map as PNG image"/>
        <VASSAL.build.module.map.CounterDetailViewer borderWidth="0" counterReportFormat="" delay="700" display="from all layers" emptyHexReportForma="$LocationName$" fgColor="0,0,0" fontSize="9" graphicsZoom="1.0" hotkey="32,130" layerList="" minDisplayPieces="2" propertyFilter="" showDeck="true" showMoveSelectde="true" showNoStack="true" showNonMovable="true" showgraph="true" showgraphsingle="false" showtext="false" showtextsingle="false" summaryReportFormat="$LocationName$" unrotatePieces="true" version="2" zoomlevel="1.0"/>
        <VASSAL.build.module.properties.GlobalProperties/>
        <VASSAL.build.module.map.SelectionHighlighters/>
        <VASSAL.build.module.map.HighlightLastMoved color="255,0,0" enabled="true" thickness="2"/>
        <VASSAL.build.module.map.HidePiecesButton buttonText="" hiddenIcon="/images/globe_selected.gif" hotkey="" showingIcon="/images/globe_unselected.gif" tooltip="Hide all pieces on this map"/>
        <VASSAL.build.module.map.Zoomer inButtonText="" inIconName="/images/zoomIn.gif" inTooltip="拡大" outButtonText="" outIconName="/images/zoomOut.gif" outTooltip="縮小" pickButtonText="" pickIconName="/images/zoom.png" pickTooltip="拡大縮小を選択" zoomInKey="" zoomLevels="0.390625,0.625,0.8,1.0,1.25,1.6" zoomOutKey="" zoomPickKey="" zoomStart="3"/>
        <VASSAL.build.module.map.SetupStack location="turn_truck" name="TurnMaker" owningBoard="map1" useGridLocation="false" x="1494" y="93">
            <VASSAL.build.widget.PieceSlot entryName="Turn_Marker" gpid="0" height="0" width="0">+/null/emb2;裏返す;2;A;;2;];;2;[;;82,130;1;false;0;0;turn_marker２.jpg;;true;Turn_Marker_r;;;false;;1	piece;;;turn_marker.jpg;Turn_Marker/-1;	null;0;0;0</VASSAL.build.widget.PieceSlot>
        </VASSAL.build.module.map.SetupStack>
        <VASSAL.build.module.map.SetupStack location="action_truck" name="Action_Maeker" owningBoard="map1" useGridLocation="false" x="1501" y="202">
            <VASSAL.build.widget.PieceSlot entryName="Action_marker" gpid="1" height="0" width="0">+/null/piece;;;action_marker.jpg;Action_marker/null;0;0;1</VASSAL.build.widget.PieceSlot>
        </VASSAL.build.module.map.SetupStack>
        <VASSAL.build.module.map.SetupStack location="city_occu_truck" name="Allied_occu_marker" owningBoard="map1" useGridLocation="false" x="153" y="1430">
            <VASSAL.build.widget.PieceSlot entryName="" gpid="2" height="0" width="0">+/null/piece;;;allied_occu_marker.jpg;/null;0;0;2</VASSAL.build.widget.PieceSlot>
        </VASSAL.build.module.map.SetupStack>
        <VASSAL.build.module.map.SetupStack location="action_truck" name="方面軍マーカー1" owningBoard="map1" useGridLocation="false" x="1644" y="202">
            <VASSAL.build.widget.PieceSlot entryName="ボヘミア方面軍1" gpid="34" height="0" width="0">+/null/emb2;裏返す;2;A;;2;];;2;[;;82,130;1;false;0;0;シレジア.jpg;;true;シレジア方面軍1;;;false;;1	piece;;;ボヘミア.jpg;ボヘミア方面軍1/-1;	null;0;0;34</VASSAL.build.widget.PieceSlot>
        </VASSAL.build.module.map.SetupStack>
        <VASSAL.build.module.map.SetupStack location="action_truck" name="方面軍マーカー２" owningBoard="map1" useGridLocation="false" x="1786" y="202">
            <VASSAL.build.widget.PieceSlot entryName="ボヘミア方面軍2" gpid="36" height="0" width="0">+/null/emb2;裏返す;2;A;;2;];;2;[;;82,130;1;false;0;0;シレジア.jpg;;true;シレジア方面軍2;;;false;;1	piece;;;ボヘミア.jpg;ボヘミア方面軍2/-1;	null;0;0;36</VASSAL.build.widget.PieceSlot>
        </VASSAL.build.module.map.SetupStack>
        <VASSAL.build.module.map.SetupStack location="action_truck" name="方面軍マーカー3" owningBoard="map1" useGridLocation="false" x="1928" y="202">
            <VASSAL.build.widget.PieceSlot entryName="シレジア方面軍３" gpid="37" height="0" width="0">+/null/emb2;裏返す;2;A;;2;];;2;[;;82,130;1;false;0;0;ボヘミア.jpg;;true;ボヘミア方面軍３;;;false;;1	piece;;;シレジア.jpg;シレジア方面軍３/-1;	null;0;0;37</VASSAL.build.widget.PieceSlot>
        </VASSAL.build.module.map.SetupStack>
        <VASSAL.build.module.map.SetupStack name="ネイ/ナポレオン" owningBoard="map1" useGridLocation="false" x="1619" y="996">
            <VASSAL.build.widget.PieceSlot entryName="ネイ" gpid="39" height="0" width="0">+/null/label;;Change Label;15;;0,0,0;b;1;l;4;b;l;$pieceName$ ($label$);SansSerif;1;0;TextLabel	PROP;ney;true,1,6,false;戦力＋１:54\,130:I\,1,戦力－１:53\,130:I\,-1\	prototype;unit_f\\	piece;;;仏ネイ.jpg;ネイ/$ney$	5\	\\	null;0;0;39</VASSAL.build.widget.PieceSlot>
            <VASSAL.build.widget.PieceSlot entryName="ナポレオン" gpid="41" height="0" width="0">+/null/prototype;unit_f	piece;;;ナポレオン.jpg;ナポレオン/	null;0;0;41</VASSAL.build.widget.PieceSlot>
        </VASSAL.build.module.map.SetupStack>
        <VASSAL.build.module.map.SetupStack name="ジェラール" owningBoard="map1" useGridLocation="false" x="1515" y="996">
            <VASSAL.build.widget.PieceSlot entryName="ジェラール" gpid="42" height="0" width="0">+/null/label;;Change Label;15;;0,0,0;b;1;l;4;b;l;$pieceName$ ($label$);SansSerif;1;0;TextLabel	PROP;gerhardt;true,1,4,false;戦力＋１:54\,130:I\,1,戦力－１:53\,130:I\,-1\	prototype;unit_f\\	piece;;;仏ジェラール.jpg;ジェラール/$gerhardt$	3\	\\	null;0;0;42</VASSAL.build.widget.PieceSlot>
        </VASSAL.build.module.map.SetupStack>
        <VASSAL.build.module.map.SetupStack name="ヴィクトール" owningBoard="map1" useGridLocation="false" x="1619" y="936">
            <VASSAL.build.widget.PieceSlot entryName="ヴィクトール" gpid="43" height="0" width="0">+/null/label;;Change Label;15;;0,0,0;b;2;l;4;b;l;$pieceName$ ($label$);SansSerif;1;0;TextLabel	PROP;victor;true,1,6,false;戦力＋１:54\,130:I\,1,戦力－１:53\,130:I\,-1\	prototype;unit_f\\	piece;;;仏ヴィクトール.jpg;ヴィクトール/$victor$	4\	\\	null;0;0;43</VASSAL.build.widget.PieceSlot>
        </VASSAL.build.module.map.SetupStack>
        <VASSAL.build.module.map.SetupStack name="マルモン" owningBoard="map1" useGridLocation="false" x="1672" y="847">
            <VASSAL.build.widget.PieceSlot entryName="守備隊サンジゼ" gpid="74" height="0" width="0">+/null/emb2;裏返す;2;A;;0;;;0;;;82,130;1;false;0;0;senryou.jpg;;true;占領サンジゼ;;;false;;1	prototype;city\	piece;;;syubitai.jpg;守備隊サンジゼ/-1;	\	null;0;0;74</VASSAL.build.widget.PieceSlot>
            <VASSAL.build.widget.PieceSlot entryName="マルモン" gpid="44" height="0" width="0">+/null/label;;Change Label;15;;0,0,0;b;1;l;4;b;l;$pieceName$ ($label$);SansSerif;1;0;TextLabel	PROP;marmont;true,1,5,false;戦力＋１:54\,130:I\,1,戦力－１:53\,130:I\,-1\	prototype;unit_f\\	piece;;;仏マルモン.jpg;マルモン/$marmont$	4\	\\	null;0;0;44</VASSAL.build.widget.PieceSlot>
        </VASSAL.build.module.map.SetupStack>
        <VASSAL.build.module.map.SetupStack name="マクドナルド" owningBoard="map1" useGridLocation="false" x="1567" y="548">
            <VASSAL.build.widget.PieceSlot entryName="マクドナルド" gpid="45" height="0" width="0">+/null/label;;Change Label;15;;0,0,0;b;1;l;4;b;l;$pieceName$ ($label$);SansSerif;1;0;TextLabel	PROP;mac;true,1,6,false;戦力＋１:54\,130:I\,1,戦力－１:53\,130:I\,-1\	prototype;unit_f\\	piece;;;仏マクドナルド.jpg;マクドナルド/$mac$	4\	\\	null;0;0;45</VASSAL.build.widget.PieceSlot>
        </VASSAL.build.module.map.SetupStack>
        <VASSAL.build.module.map.SetupStack name="モルティエ" owningBoard="map1" useGridLocation="false" x="1202" y="1235">
            <VASSAL.build.widget.PieceSlot entryName="守備隊トロア" gpid="75" height="0" width="0">+/null/emb2;裏返す;2;A;;0;;;0;;;82,130;1;false;0;0;senryou.jpg;;true;占領トロア;;;false;;1	prototype;city\	piece;;;syubitai.jpg;守備隊トロア/-1;	\	null;0;0;75</VASSAL.build.widget.PieceSlot>
            <VASSAL.build.widget.PieceSlot entryName="モルティエ" gpid="46" height="0" width="0">+/null/label;;Change Label;15;;0,0,0;b;1;l;6;b;c;$pieceName$ ($label$);SansSerif;1;0;TextLabel	PROP;mort;true,1,6,false;戦力＋１:54\,130:I\,1,戦力－１:53\,130:I\,-1\	prototype;unit_f\\	piece;;;仏モルティエ.jpg;モルティエ/$mort$	3\	\\	null;0;0;46</VASSAL.build.widget.PieceSlot>
        </VASSAL.build.module.map.SetupStack>
        <VASSAL.build.module.map.SetupStack name="ブリュッヒャー/オルスフィエフ" owningBoard="map1" useGridLocation="false" x="1515" y="1116">
            <VASSAL.build.widget.PieceSlot entryName="オルスフィエフ" gpid="47" height="0" width="0">+/null/label;;Change Label;15;;0,0,0;b;1;l;4;b;l;$pieceName$ ($label$);SansSerif;1;0;TextLabel	PROP;ols;true,1,6,false;戦力＋１:54\,130:I\,1,戦力－１:53\,130:I\,-1\	prototype;unit_a\\	piece;;;露灰オルスフィエフ.jpg;オルスフィエフ/$ols$	4\	\\	null;0;0;47</VASSAL.build.widget.PieceSlot>
            <VASSAL.build.widget.PieceSlot entryName="ブリュッヒャー" gpid="48" height="0" width="0">+/null/prototype;unit_a	piece;;;ブリュッヒャー.jpg;ブリュッヒャー/	null;0;0;48</VASSAL.build.widget.PieceSlot>
        </VASSAL.build.module.map.SetupStack>
        <VASSAL.build.module.map.SetupStack name="ザッケン" owningBoard="map1" useGridLocation="false" x="1463" y="1147">
            <VASSAL.build.widget.PieceSlot entryName="ザッケン" gpid="49" height="0" width="0">+/null/label;;Change Label;15;;0,0,0;b;0;l;4;b;l;$pieceName$ ($label$);SansSerif;1;0;TextLabel	PROP;sak;true,1,6,false;戦力＋１:54\,130:I\,1,戦力－１:53\,130:I\,-1\	prototype;unit_a\\	piece;;;露灰ザッケン.jpg;ザッケン/$sak$	4\	\\	null;0;0;49</VASSAL.build.widget.PieceSlot>
        </VASSAL.build.module.map.SetupStack>
        <VASSAL.build.module.map.SetupStack name="ギュライ" owningBoard="map1" useGridLocation="false" x="1515" y="1235">
            <VASSAL.build.widget.PieceSlot entryName="ギュライ" gpid="50" height="0" width="0">+/null/label;;Change Label;15;;0,0,0;b;1;l;4;b;l;$pieceName$ ($label$);SansSerif;1;0;TextLabel	PROP;gyu;true,1,7,false;戦力＋１:54\,130:I\,1,戦力－１:53\,130:I\,-1\	prototype;unit_a\\	piece;;;茶ギュライ.jpg;ギュライ/$gyu$	5\	\\	null;0;0;50</VASSAL.build.widget.PieceSlot>
        </VASSAL.build.module.map.SetupStack>
        <VASSAL.build.module.map.SetupStack name="ヴェルテンブルグ " owningBoard="map1" useGridLocation="false" x="1619" y="1235">
            <VASSAL.build.widget.PieceSlot entryName="ヴェルテンブルグ" gpid="51" height="0" width="0">+/null/label;;Change Label;15;;0,0,0;b;1;l;4;b;l;$pieceName$ ($label$);SansSerif;1;0;TextLabel	PROP;wel;true,1,9,false;戦力＋１:54\,130:I\,1,戦力－１:53\,130:I\,-1\	prototype;unit_a\\	piece;;;茶ヴェルテンブルグ.jpg;ヴェルテンブルグ/$wel$	8\	\\	null;0;0;51</VASSAL.build.widget.PieceSlot>
        </VASSAL.build.module.map.SetupStack>
        <VASSAL.build.module.map.SetupStack name="シュワルツェンベルグ" owningBoard="map1" useGridLocation="false" x="1776" y="1326">
            <VASSAL.build.widget.PieceSlot entryName="占領ショウモン" gpid="72" height="0" width="0">+/null/emb2;Activate;2;A;Increase;0;];Decrease;0;[;;82,130;1;false;0;0;syubitai.jpg;;true;守備隊ショウモン;;;false;;1	prototype;city\	piece;;;senryou.jpg;占領ショウモン/-1;	\	null;0;0;72</VASSAL.build.widget.PieceSlot>
            <VASSAL.build.widget.PieceSlot entryName="シュワルツェンベルグ" gpid="52" height="0" width="0">+/null/prototype;unit_a	piece;;;シュワルツェンベルグ.jpg;シュワルツェンベルグ/	null;0;0;52</VASSAL.build.widget.PieceSlot>
        </VASSAL.build.module.map.SetupStack>
        <VASSAL.build.module.map.SetupStack name="フリモン" owningBoard="map1" useGridLocation="false" x="1776" y="1206">
            <VASSAL.build.widget.PieceSlot entryName="フリモン" gpid="53" height="0" width="0">+/null/label;;Change Label;15;;0,0,0;b;1;l;4;b;l;$pieceName$ ($label$);SansSerif;1;0;TextLabel	PROP;frem;true,1,6,false;戦力＋１:54\,130:I\,1,戦力－１:53\,130:I\,-1\	prototype;unit_a\\	piece;;;茶フリモン.jpg;フリモン/$frem$	4\	\\	null;0;0;53</VASSAL.build.widget.PieceSlot>
        </VASSAL.build.module.map.SetupStack>
        <VASSAL.build.module.map.SetupStack name="ヴァーデ" owningBoard="map1" useGridLocation="false" x="1776" y="1147">
            <VASSAL.build.widget.PieceSlot entryName="ヴァーデ" gpid="54" height="0" width="0">+/null/label;;Change Label;15;;0,0,0;b;1;l;4;b;l;$pieceName$ ($label$);SansSerif;1;0;TextLabel	PROP;wad;true,1,8,false;戦力＋１:54\,130:I\,1,戦力－１:53\,130:I\,-1\	prototype;unit_a\\	piece;;;茶ヴァーデ.jpg;ヴァーデ/$wad$	7\	\\	null;0;0;54</VASSAL.build.widget.PieceSlot>
        </VASSAL.build.module.map.SetupStack>
        <VASSAL.build.module.map.SetupStack name="ヴィトゲンシュタイン" owningBoard="map1" useGridLocation="false" x="1985" y="1147">
            <VASSAL.build.widget.PieceSlot entryName="ヴィトゲンシュタイン" gpid="55" height="0" width="0">+/null/label;;Change Label;15;;0,0,0;b;1;l;4;b;l;$pieceName$ ($label$);SansSerif;1;0;TextLabel	PROP;wit;true,1,9,false;戦力＋１:54\,130:I\,1,戦力－１:53\,130:I\,-1\	prototype;unit_a\\	piece;;;露茶ヴィトゲンシュタイン.jpg;ヴィトゲンシュタイン/$wit$	6\	\\	null;0;0;55</VASSAL.build.widget.PieceSlot>
        </VASSAL.build.module.map.SetupStack>
        <VASSAL.build.module.map.SetupStack name="バルクライ" owningBoard="map1" useGridLocation="false" x="1881" y="1386">
            <VASSAL.build.widget.PieceSlot entryName="バルクライ" gpid="56" height="0" width="0">+/null/label;;Change Label;15;;0,0,0;b;1;l;4;b;l;$pieceName$ ($label$);SansSerif;1;0;TextLabel	PROP;barc;true,1,8,false;戦力＋１:54\,130:I\,1,戦力－１:53\,130:I\,-1\	prototype;unit_a\\	piece;;;露茶バルクライ.jpg;バルクライ/$barc$	6\	\\	null;0;0;56</VASSAL.build.widget.PieceSlot>
        </VASSAL.build.module.map.SetupStack>
        <VASSAL.build.module.map.SetupStack name="ランバート" owningBoard="map1" useGridLocation="false" x="1933" y="1415">
            <VASSAL.build.widget.PieceSlot entryName="ランバート" gpid="57" height="0" width="0">+/null/label;;Change Label;15;;0,0,0;b;1;l;4;b;l;$pieceName$ ($label$);SansSerif;1;0;TextLabel	PROP;lam;true,1,7,false;戦力＋１:54\,130:I\,1,戦力－１:53\,65:I\,-1\	prototype;unit_a\\	piece;;;露茶ランバート.jpg;ランバート/$lam$	5\	\\	null;0;0;57</VASSAL.build.widget.PieceSlot>
        </VASSAL.build.module.map.SetupStack>
        <VASSAL.build.module.map.SetupStack name="ランジェロン" owningBoard="map1" useGridLocation="false" x="1985" y="548">
            <VASSAL.build.widget.PieceSlot entryName="ランジェロン" gpid="58" height="0" width="0">+/null/label;;Change Label;15;;0,0,0;b;0;l;4;b;l;$pieceName$ ($label$);SansSerif;1;0;TextLabel	PROP;lang;true,1,5,false;戦力＋１:54\,130:I\,1,戦力－１:53\,130:I\,-1\	prototype;unit_a\\	piece;;;露灰ランジェロン.jpg;ランジェロン/$lang$	3\	\\	null;0;0;58</VASSAL.build.widget.PieceSlot>
        </VASSAL.build.module.map.SetupStack>
        <VASSAL.build.module.map.SetupStack name="クライスト" owningBoard="map1" useGridLocation="false" x="1933" y="577">
            <VASSAL.build.widget.PieceSlot entryName="クライスト" gpid="59" height="0" width="0">+/null/label;;Change Label;15;;0,0,0;b;1;l;4;b;l;$pieceName$ ($label$);SansSerif;1;0;TextLabel	PROP;klei;true,1,7,false;戦力＋１:54\,130:I\,1,戦力－１:53\,130:I\,-1\	prototype;unit_a\\	piece;;;灰クライスト.jpg;クライスト/$klei$	4\	\\	null;0;0;59</VASSAL.build.widget.PieceSlot>
        </VASSAL.build.module.map.SetupStack>
        <VASSAL.build.module.map.SetupStack name="ヨーク" owningBoard="map1" useGridLocation="false" x="1828" y="756">
            <VASSAL.build.widget.PieceSlot entryName="ヨーク" gpid="60" height="0" width="0">+/null/label;;Change Label;15;;0,0,0;b;1;l;4;b;l;$pieceName$ ($label$);SansSerif;1;0;TextLabel	PROP;york;true,1,8,false;戦力＋１:54\,130:I\,1,戦力－１:53\,130:I\,-1\	prototype;unit_a\\	piece;;;灰ヨーク.jpg;ヨーク/$york$	5\	\\	null;0;0;60</VASSAL.build.widget.PieceSlot>
        </VASSAL.build.module.map.SetupStack>
        <VASSAL.build.module.map.SetupStack name="ホーン" owningBoard="map1" useGridLocation="false" x="1881" y="787">
            <VASSAL.build.widget.PieceSlot entryName="ホーン" gpid="61" height="0" width="0">+/null/label;;Change Label;15;;0,0,0;b;1;l;4;b;l;$pieceName$ ($label$);SansSerif;1;0;TextLabel	PROP;hohn;true,1,6,false;戦力＋１:54\,130:I\,1,戦力－１:53\,130:I\,-1\	prototype;unit_a\\	piece;;;灰ホーン.jpg;ホーン/$hohn$	3\	\\	null;0;0;61</VASSAL.build.widget.PieceSlot>
        </VASSAL.build.module.map.SetupStack>
        <VASSAL.build.module.map.SetupStack location="turn_truck" name="ヴィッテンゲローデ" owningBoard="map1" useGridLocation="false" x="1641" y="93">
            <VASSAL.build.widget.PieceSlot entryName="ヴィッテンゲローデ" gpid="62" height="0" width="0">+/null/label;;Change Label;15;;0,0,0;b;0;l;4;b;l;$pieceName$ ($label$);SansSerif;1;0;TextLabel	PROP;witten;true,1,8,false;戦力＋１:54\,130:I\,1,戦力－１:53\,130:I\,-1\	prototype;unit_a\\	piece;;;露灰ヴィッテンゲローデ.jpg;ヴィッテンゲローデ/$witten$	6\	\\	null;0;0;62</VASSAL.build.widget.PieceSlot>
        </VASSAL.build.module.map.SetupStack>
        <VASSAL.build.module.map.SetupStack location="turn_truck" name="サンプリースト/ウディノ" owningBoard="map1" useGridLocation="false" x="1714" y="93">
            <VASSAL.build.widget.PieceSlot entryName="サンプリースト" gpid="63" height="0" width="0">+/null/label;;Change Label;15;;0,0,0;b;0;l;4;b;l;$pieceName$ ($label$);SansSerif;1;0;TextLabel	PROP;saint;true,1,5,false;戦力＋１:54\,130:I\,1,戦力－１:53\,130:I\,-1\	prototype;unit_a\\	piece;;;露灰サンプリースト.jpg;サンプリースト/$saint$	4\	\\	null;0;0;63</VASSAL.build.widget.PieceSlot>
            <VASSAL.build.widget.PieceSlot entryName="ウディノ" gpid="64" height="0" width="0">+/null/label;;Change Label;15;;0,0,0;b;1;l;4;b;l;$pieceName$ ($label$);SansSerif;1;0;TextLabel	PROP;oudi;true,1,5,false;戦力＋１:54\,130:I\,1,戦力－１:53\,130:I\,-1\	prototype;unit_f\\	piece;;;仏ウディノ.jpg;ウディノ/$oudi$	3\	\\	null;0;0;64</VASSAL.build.widget.PieceSlot>
        </VASSAL.build.module.map.SetupStack>
        <VASSAL.build.module.map.SetupStack location="turn_truck" name="ビューロー" owningBoard="map1" useGridLocation="false" x="1788" y="93">
            <VASSAL.build.widget.PieceSlot entryName="ビューロー" gpid="65" height="0" width="0">+/null/label;;Change Label;15;;0,0,0;b;2;l;4;b;l;$pieceName$ ($label$);SansSerif;1;0;TextLabel	PROP;bulow;true,1,9,false;戦力＋１:54\,130:I\,1,戦力－１:53\,130:I\,-1\	prototype;unit_a\\	piece;;;灰ビューロー.jpg;ビューロー/$bulow$	6\	\\	null;0;0;65</VASSAL.build.widget.PieceSlot>
        </VASSAL.build.module.map.SetupStack>
        <VASSAL.build.module.map.LayeredPieceCollection layerOrder="down,mid" property="stack"/>
        <VASSAL.build.module.map.SetupStack name="シャロン" owningBoard="map1" useGridLocation="false" x="1358" y="667">
            <VASSAL.build.widget.PieceSlot entryName="守備隊シャロン" gpid="79" height="0" width="0">+/null/emb2;裏返す;2;A;;0;;;0;;;82,130;1;false;0;0;senryou.jpg;;true;占領シャロン;;;false;;1	prototype;city\	piece;;;syubitai.jpg;守備隊シャロン/-1;	\	null;0;0;79</VASSAL.build.widget.PieceSlot>
        </VASSAL.build.module.map.SetupStack>
        <VASSAL.build.module.map.SetupStack name="ランス" owningBoard="map1" useGridLocation="false" x="1149" y="308">
            <VASSAL.build.widget.PieceSlot entryName="守備隊ランス" gpid="80" height="0" width="0">+/null/emb2;裏返す;2;A;;0;;;0;;;82,130;1;false;0;0;senryou.jpg;;true;占領ランス;;;false;;1	prototype;city\	piece;;;syubitai.jpg;守備隊ランス/-1;	\	null;0;0;80</VASSAL.build.widget.PieceSlot>
        </VASSAL.build.module.map.SetupStack>
        <VASSAL.build.module.map.SetupStack name="シャトー･ティエリー" owningBoard="map1" useGridLocation="false" x="836" y="488">
            <VASSAL.build.widget.PieceSlot entryName="守備隊ティエリー" gpid="81" height="0" width="0">+/null/emb2;裏返す;2;A;;0;;;0;;;82,130;1;false;0;0;senryou.jpg;;true;占領ティエリー;;;false;;1	prototype;city\	piece;;;syubitai.jpg;守備隊ティエリー/-1;	\	null;0;0;81</VASSAL.build.widget.PieceSlot>
        </VASSAL.build.module.map.SetupStack>
        <VASSAL.build.module.map.SetupStack name="ラン" owningBoard="map1" useGridLocation="false" x="888" y="97">
            <VASSAL.build.widget.PieceSlot entryName="守備隊ラン" gpid="82" height="0" width="0">+/null/emb2;裏返す;2;A;;0;;;0;;;82,130;1;false;0;0;senryou.jpg;;true;占領ラン;;;false;;1	prototype;city\	piece;;;syubitai.jpg;守備隊ラン/-1;	\	null;0;0;82</VASSAL.build.widget.PieceSlot>
        </VASSAL.build.module.map.SetupStack>
        <VASSAL.build.module.map.SetupStack name="プロヴァン" owningBoard="map1" useGridLocation="false" x="836" y="967">
            <VASSAL.build.widget.PieceSlot entryName="守備隊プロヴァン" gpid="83" height="0" width="0">+/null/emb2;裏返す;2;A;;0;;;0;;;82,130;1;false;0;0;senryou.jpg;;true;占領プロヴァン;;;false;;1	prototype;city\	piece;;;syubitai.jpg;守備隊プロヴァン/-1;	\	null;0;0;83</VASSAL.build.widget.PieceSlot>
        </VASSAL.build.module.map.SetupStack>
        <VASSAL.build.module.map.SetupStack name="サンス" owningBoard="map1" useGridLocation="false" x="836" y="1266">
            <VASSAL.build.widget.PieceSlot entryName="守備隊サンス" gpid="84" height="0" width="0">+/null/emb2;裏返す;2;A;;0;;;0;;;82,130;1;false;0;0;senryou.jpg;;true;占領サンス;;;false;;1	prototype;city\	piece;;;syubitai.jpg;守備隊サンス/-1;	\	null;0;0;84</VASSAL.build.widget.PieceSlot>
        </VASSAL.build.module.map.SetupStack>
        <VASSAL.build.module.map.SetupStack name="ソアソン" owningBoard="map1" useGridLocation="false" x="679" y="277">
            <VASSAL.build.widget.PieceSlot entryName="守備隊ソアソン" gpid="85" height="0" width="0">+/null/emb2;裏返す;2;A;;0;;;0;;;82,130;1;false;0;0;senryou.jpg;;true;占領ソアソン;;;false;;1	prototype;city\	piece;;;syubitai.jpg;守備隊ソアソン/-1;	\	null;0;0;85</VASSAL.build.widget.PieceSlot>
        </VASSAL.build.module.map.SetupStack>
        <VASSAL.build.module.map.SetupStack name="クーロミエール" owningBoard="map1" useGridLocation="false" x="627" y="727">
            <VASSAL.build.widget.PieceSlot entryName="守備隊クーロミエール" gpid="86" height="0" width="0">+/null/emb2;裏返す;2;A;;0;;;0;;;82,130;1;false;0;0;senryou.jpg;;true;占領クーロミエール;;;false;;1	prototype;city\	piece;;;syubitai.jpg;守備隊クーロミエール/-1;	\	null;0;0;86</VASSAL.build.widget.PieceSlot>
        </VASSAL.build.module.map.SetupStack>
        <VASSAL.build.module.map.SetupStack name="モー" owningBoard="map1" useGridLocation="false" x="471" y="636">
            <VASSAL.build.widget.PieceSlot entryName="守備隊モー" gpid="87" height="0" width="0">+/null/emb2;裏返す;2;A;;0;;;0;;;82,130;1;false;0;0;senryou.jpg;;true;占領モー;;;false;;1	prototype;city\	piece;;;syubitai.jpg;守備隊モー/-1;	\	null;0;0;87</VASSAL.build.widget.PieceSlot>
        </VASSAL.build.module.map.SetupStack>
        <VASSAL.build.module.map.SetupStack name="コンピエーニュ" owningBoard="map1" useGridLocation="false" x="418" y="248">
            <VASSAL.build.widget.PieceSlot entryName="守備隊コンピエーニュ" gpid="88" height="0" width="0">+/null/emb2;裏返す;2;A;;0;;;0;;;82,130;1;false;0;0;senryou.jpg;;true;占領コンピエーニュ;;;false;;1	prototype;city\	piece;;;syubitai.jpg;守備隊コンピエーニュ/-1;	\	null;0;0;88</VASSAL.build.widget.PieceSlot>
        </VASSAL.build.module.map.SetupStack>
    </VASSAL.build.module.Map>
    <VASSAL.build.module.gamepieceimage.GamePieceImageDefinitions>
        <VASSAL.build.module.gamepieceimage.ColorManager/>
        <VASSAL.build.module.gamepieceimage.FontManager>
            <VASSAL.build.module.gamepieceimage.FontStyle name="Default" style="Dialog,0,12,false"/>
        </VASSAL.build.module.gamepieceimage.FontManager>
        <VASSAL.build.module.gamepieceimage.GamePieceLayoutsContainer/>
    </VASSAL.build.module.gamepieceimage.GamePieceImageDefinitions>
    <VASSAL.build.module.properties.GlobalProperties/>
    <VASSAL.build.module.PrototypesContainer>
        <VASSAL.build.module.PrototypeDefinition name="common">+/null/placemark;指揮範囲外マーカー;45,130;+\/null\/delete\;Delete\;68,130\	piece\;\;\;指揮範囲外.jpg\;指揮範囲外\/\	null\;55\;22\;97;null;35;35;false;;指揮範囲外;97;2;false	mark;stack\	placemark;攻撃命令マーカー;49,130;+\/null\/delete\;削除\;68,130\\\	piece\;\;\;attack_order.jpg\;attack_order\/\\\	null\;55\;25\;6;null;-10;-10;false;;攻撃命令;6;0;false\\	markmoved;moved;25;-25;移動済み;77,130\\\	piece;;;;/	units\	\\	false\\\	null;258;24;</VASSAL.build.module.PrototypeDefinition>
        <VASSAL.build.module.PrototypeDefinition name="unit_f">+/null/footprint;;Movement Trail;false;false;5;255,255,255;0,51,255;100;50;20;30;3.0	prototype;common\	sendto;壊滅;48,130;壊滅;pool;40;80;復帰;57,130;0;0;0;0;壊滅;L;;;\\	piece;;;;/false;;0	\	;;\\	null;0;0;</VASSAL.build.module.PrototypeDefinition>
        <VASSAL.build.module.PrototypeDefinition name="unit_a">+/null/footprint;;Movement Trail;false;false;5;255,255,255;255,153,0;100;50;20;30;3.0	prototype;common\	sendto;壊滅;48,130;壊滅;pool;80;80;復帰;57,130;0;0;0;0;壊滅;L;;;\\	piece;;;;/false;;0	\	;;\\	null;254;24;</VASSAL.build.module.PrototypeDefinition>
        <VASSAL.build.module.PrototypeDefinition name="city">+/null/mark;stack	delete;Delete;52,130\	piece;;;;/down	\	null;253;0;</VASSAL.build.module.PrototypeDefinition>
    </VASSAL.build.module.PrototypesContainer>
    <VASSAL.build.module.PieceWindow hidden="false" hotkey="" icon="" text="Pieces" tooltip="Show/Hide the Pieces window">
        <VASSAL.build.widget.ListWidget divider="101" entryName="マーカー" height="0" width="0">
            <VASSAL.build.widget.PieceSlot entryName="ここ" gpid="30" height="100" width="100">+/null/clone;Clone;67,130	delete;Delete;68,130\	immob;g;N\\	rotate;6;88,130;89,130;右回り→;←左回り;;;回転\\\	piece;;;ココ.jpg;ここ/	\	\\	0\\\	null;0;0;30</VASSAL.build.widget.PieceSlot>
            <VASSAL.build.widget.PieceSlot entryName="占領" gpid="76" height="51" width="51">+/null/emb2;Activate;2;A;Increase;0;];Decrease;0;[;;82,130;1;false;0;0;syubitai.jpg;;true;守備隊;;;false;;1	prototype;city\	piece;;;senryou.jpg;占領/-1;	\	null;0;0;76</VASSAL.build.widget.PieceSlot>
            <VASSAL.build.widget.PieceSlot entryName="守備隊" gpid="77" height="51" width="51">+/null/emb2;裏返す;2;A;;0;;;0;;;82,130;1;false;0;0;senryou.jpg;;true;占領;;;false;;1	prototype;city\	piece;;;syubitai.jpg;守備隊/-1;	\	null;0;0;77</VASSAL.build.widget.PieceSlot>
            <VASSAL.build.widget.PieceSlot entryName="指揮範囲外" gpid="132" height="45" width="45">+/null/clone;Clone;67,130	delete;Delete;68,130\	piece;;;指揮範囲外.jpg;指揮範囲外/	\	null;0;0;132</VASSAL.build.widget.PieceSlot>
            <VASSAL.build.widget.PieceSlot entryName="攻撃命令" gpid="133" height="51" width="51">+/null/clone;Clone;67,130	delete;Delete;68,130\	piece;;;attack_order.jpg;攻撃命令/	\	null;0;0;133</VASSAL.build.widget.PieceSlot>
        </VASSAL.build.widget.ListWidget>
    </VASSAL.build.module.PieceWindow>
    <VASSAL.build.module.Chatter/>
    <VASSAL.i18n.Language/>
    <VASSAL.build.module.ChartWindow hotkey="" icon="/images/chart.gif" name="壊滅BOX" text="壊滅BOX" tooltip="壊滅BOX">
        <VASSAL.build.widget.MapWidget entryName="壊滅">
            <VASSAL.build.widget.WidgetMap allowMultiple="false" backgroundcolor="255,255,255" buttonName="Map" changeFormat="$message$" color="0,0,0" createFormat="$pieceName$ created in $location$" edgeHeight="0" edgeWidth="0" hotkey="" icon="" launch="false" mapName="壊滅" markMoved="Always" markUnmovedIcon="/images/unmoved.gif" markUnmovedText="" markUnmovedTooltip="このマップ上のすべての駒を未移動にする" moveKey="" moveToFormat="$pieceName$ moves $previousLocation$ -&gt; $location$ *" moveWithinFormat="$pieceName$ moves $previousLocation$ -&gt; $location$ *" thickness="3">
                <VASSAL.build.module.map.BoardPicker addColumnText="列を追加" addRowText="行を追加" boardPrompt="ボードを選択" slotHeight="125" slotScale="0.2" slotWidth="350" title="ボードを選んで下さい">
                    <VASSAL.build.module.map.boardPicker.Board image="壊滅.jpg" name="pool" reversible="false"/>
                </VASSAL.build.module.map.BoardPicker>
                <VASSAL.build.module.map.StackMetrics bottom="40,0" disabled="false" down="37,0" exSepX="6" exSepY="18" top="38,0" unexSepX="2" unexSepY="4" up="39,0"/>
                <VASSAL.build.module.map.ForwardToKeyBuffer/>
                <VASSAL.build.module.map.Scroller/>
                <VASSAL.build.module.map.ForwardToChatter/>
                <VASSAL.build.module.map.MenuDisplayer/>
                <VASSAL.build.module.map.MapCenterer/>
                <VASSAL.build.module.map.StackExpander/>
                <VASSAL.build.module.map.PieceMover/>
                <VASSAL.build.module.map.KeyBufferer/>
                <VASSAL.build.module.map.ImageSaver buttonText="" hotkey="" icon="/images/camera.gif" tooltip="Save Map as PNG image"/>
                <VASSAL.build.module.map.CounterDetailViewer borderWidth="0" counterReportFormat="" delay="700" display="from top-most layer only" emptyHexReportForma="$LocationName$" fgColor="0,0,0" fontSize="9" graphicsZoom="1.0" hotkey="32,130" layerList="" minDisplayPieces="2" propertyFilter="" showDeck="false" showMoveSelectde="false" showNoStack="false" showNonMovable="false" showgraph="true" showgraphsingle="false" showtext="false" showtextsingle="false" summaryReportFormat="$LocationName$" unrotatePieces="false" version="" zoomlevel="1.0"/>
                <VASSAL.build.module.properties.GlobalProperties/>
                <VASSAL.build.module.map.SelectionHighlighters/>
                <VASSAL.build.module.map.HighlightLastMoved color="255,0,0" enabled="true" thickness="2"/>
            </VASSAL.build.widget.WidgetMap>
        </VASSAL.build.widget.MapWidget>
    </VASSAL.build.module.ChartWindow>
    <VASSAL.build.module.GlobalKeyCommand buttonHotkey="65,65" buttonText="" deckCount="1" filter="" hotkey="68,130" icon="/images/keyCommand.gif" name="マーカー削除" reportFormat="" reportSingle="false" tooltip="マーカー削除"/>
    <VASSAL.build.module.DiceButton addToTotal="0" hotkey="49,520" icon="" nDice="1" nSides="6" name="1d6" plus="0" prompt="false" reportFormat="** $name$ = $result$ *** &lt;$playerName$&gt;" reportTotal="false" sortDice="false" text="" tooltip="1d6"/>
    <VASSAL.build.module.DoActionButton doHotkey="true" doReport="false" doSound="true" hotkey="" hotkeys="49\,520" icon="1d6.jpg" name="1d6" reportFormat="" soundClip="bigshot1.wav" text="1d6" tooltip="1d6"/>
</VASSAL.launch.BasicModule>
